What Black Ops Cold War did Right! (Final Review Part 1)


It’s finally that time of the year to break down and share my final review of Black Ops Cold War Multiplayer. Just like with every year, I like to break this into 2 parts so today we’re going to be focusing 100% on the positives and I’ll be sharing all of the important things that I feel Cold War did right! What did you like about Cold War? (Please save the negative comments for part 2 where we look at what MW did wrong!)

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0:00 Intro
0:50 Core Gameplay Design
1:31 Map Design
2:40 Spawns
3:42 Time to Kill*
4:56 Flinch
6:19 Footsteps/Ninja
8:00 Real Gun Stats
8:39 FoV on Console
9:08 Monetization
10:12 Post Launch Content
10:31 Combat Record/Stat Tracking
11:05 Callable Nuke
11:48 Campaign
12:08 Zombies (from a casual perspective)
12:46 Wrapping Up