Another episode of Call of Duty: Warzone ladies & Gents, or as I like to call it, RatZone. If you follow me on Instagram you would know exactly what I’m talking about, I have a dedicated series demonstrating the beautiful nature and environment of this game, where we come across and discover different species of this infested map of Verdansk, This is Ratzone! Don’t forget to drop a follow on My Instagram and other socials to keep up to date with evolutionary journey of these species! Links down below!
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Call of Duty: Warzone is a free-to-play battle royale video game released on March 10, 2020, for the Xbox One, PlayStation 4, and PC. Part of the Call of Duty franchise, Warzone was developed by Infinity Ward and Raven Software and published by Activision. Warzone allows online multiplayer combat among 150 players set in the fictional city of Verdansk. The game is a spin off of the 2019 title Call of Duty: Modern Warfare, which also doubles as a game mode in the said game, and features both cross-platform play and cross-platform progression between both games.
The game features two modes, Plunder and Battle Royale. The game introduces a new in-game currency system called Cash which is used at Buy Stations in and around Verdansk. Loadout drops are an example of where cash can be traded, for limited access to players custom classes. Players may use Cash to purchase items such as killstreaks and gas masks. At launch, Warzone allowed a squad capacity of three.
Gameplay
Warzone features two game modes: battle royale and plunder. While battle royale is a genre popularized by games like Fortnite, the “plunder” gameplay mode is related to the in-game currency mechanic and is unique to Warzone. It is the second main battle royale installment in the Call of Duty franchise, following the “Blackout” mode of Call of Duty: Black Ops 4 (2018). Warzone differs from Black Ops 4 by reducing reliance on equipable gadgets and instead encouraging the accumulation of a new in-game currency called Cash. Warzone supports up to 150 players in a single match, which exceeds the typical size of 100 players seen in other battle royale titles.
The battle royale mode is similar to other titles in the genre where players compete in a continuously shrinking map to be the last player remaining. Players parachute onto a large game map where they encounter other players. As the game progresses and players are eliminated, the playable area shrinks forcing the remaining players into tighter spaces. In Warfare, the non-playable areas become contaminated with a green gas that depletes health and eventually kills the player if they do not return to the safe playable area. Unlike other titles, Warzone introduces a new respawn mechanic, a greater emphasis on vehicles, and a new in-game currency mechanic.
Character death in Warzone does not necessarily translate to player defeat like in other titles. Instead, Warzone offers a respawn mechanic which players can take advantage of in various ways. Players who are killed are transported to the “Gulag”, where they engage in one-on-one combat with another defeated player. The winner of this combat is respawned into the game. Other methods of respawn are available using the in-game currency system. Players may use the in-game currency to purchase respawn tokens for themselves or for other players should they not be revived by the Gulag mechanic.
On top of that, there will also be a gamemode called “Plunder”, where teams have to search for stacks of cash scattered around the map to accumulate $1 million. Once found, the game goes into overtime, with all cash sums doubled, and the team who has gathered the most money when the clock runs out is declared the winner. Players will respawn in the gamemode automatically.