Here is my round-by-round, solo completion strategy for the Black Ops 4 Zombies Gauntlet “Duck and Cover.” Check out some of the links below for more guides and help! Also, leave a comment if you’re stuck on anything! Enjoy!
SHIELD GUIDE: https://www.youtube.com/watch?v=ABqvqHWPiJA
TELEPORTERS GUIDE: https://www.youtube.com/watch?v=BN6hg1tJiPw
PACK A PUNCH GUIDE: https://www.youtube.com/watch?v=fc9NSxYTFxU
RAY GUN MARK II FRAMES GUIDE: https://www.youtube.com/watch?v=QuHE8NeYZww
RAY GUN MARK II ASSEMBLY KIT GUIDE: https://www.youtube.com/watch?v=8HAYhm7FCzQ
ALL 4 RAY GUN MARK II UPGRADES GUIDE: https://www.youtube.com/watch?v=6fXHpdKE6lg
ALPHA OMEGA SOLO EASTER EGG GUIDE: https://www.youtube.com/watch?v=Q3vn1_QvjIY
Set-up – 0:05
Round 1: Delayed Entry – Defend the Security Checkpoint – 0:21
Round 2: Death from Above – Zombies can only be damaged while you’re much higher than them – 0:31
Round 3: End of the Road – Be in the cul-de-sac by the end of the round – 0:42
Round 4: Piss Around – Use unpacked pistols only – 0:53
Round 5: Duck… – Weapons are only usable while crouched – 0:59
Round 6: …and Cover – Weapons are only usable while prone – 1:08
Round 7: Deep Breath – Complete the gas venting event in the Generators by the end of the round – 1:19
Round 8: Population Control – Round ends when the population counter is hit with Galvaknuckles at zero – 1:41
Round 9: Civil Engineering – Build the Telepads and Shield by the end of the round – 2:10
Round 10: Block Party – Survive a round in the Neighborhood Streets and get 15 riot shield kills – 2:28
Round 11: Pack your Bags – Possess a pack a punched weapon by the end of the round – 2:44
Round 12: Shocking Development – Survive a round of Jolting Jacks – 3:02
Round 13: This. Is. Nuketown! – Survive a round using only Nuke power ups – 3:23
Round 14: Sawed Off – Use unpacked shotguns only – 3:39
Round 15: Slumber Party – Survive a round in the Beds area of the Bunker – 3:49
Round 16: Galva-anting – Use Galvaknuckles only – 3:58
Round 17: Out of this World – Craft a modded Ray Gun Mark II by the end of the round – 4:13
Round 18: Electric Slide – Pass through an electric trap 10 times without touching its beams – 4:23
Round 19: All Gassed Up – Kill 20 empowered Zombies – 4:42
Round 20: Blood Drive – Survive a round in the Transfusion Facility – 4:56
Round 21: Head Hunter – Remove all 30 Mannequin heads by the end of the round – 5:07
Round 22: Minute to Midnight – Get 15 kills with the weapon from Prisoner Holding within 1 minute of picking it up – 6:58
Round 23: Fist Full of Bullets – Melee kills fill your weapon’s clip. No ammo reserves – 7:18
Round 24: Shocking Spree – Make 6 unique wall buys – 7:35
Round 25: Backyard Barbecue – Survive the round in the backyard of the Yellow House – 7:48
Round 26: Keep it Light – Use unpacked LMG’s only – 7:56
Round 27: Eyes Open – Survive the round without being hit by Mannequins – 8:17
Round 28: Mobile Plan – Use the Telepads in 10 different positions by the end of the round – 8:32
Round 29: Mannequin America – Can only attack while standing next to Sgt. A.D.A.M. – 8:54
Round 30: Illuminati – Survive a wave of Mannequins in the APD control room while also dealing with Avogadro – 9:05
ALPHA OMEGA FAST GUIDE PLAYLIST:
Thanks for watching! If you have any questions, leave them down below in the comments or ask me on Twitter!! https://twitter.com/Glitchalodon